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coco-research
GitHub creator profile

coco-research

Repository-level view of 241 collected skills across 2 GitHub repositories.

skills collected
241
repositories
2
updated
Oct 8, 2026
repository explorer

Repositories and representative skills

media-use
audio-and-video-technicians

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music…

Oct 4, 2026
coco-cli
unclassified

Install, update, version-check, or uninstall the Coco open-source AI workflow framework via bin/coco.js. Use when setting up Coco on a machine, checking out the pinned release tag into an existing clone, checking the installed version, or removing it. npx…

Oct 1, 2026
skill-evolution
unclassified

Use when running, reviewing or changing coco's self-evolution cycle: the 30-day loop that observes how skills are actually used, proposes evidence-backed edits to them as one branch and one pull request, and lands nothing without the owner's merge. Also use…

Sep 25, 2026
arch-index
computer-systems-analysts

Build and validate .arch/index.json — a committed map from each architectural component of this repository to the real directories and files that implement it, pinned to a git commit, with every path verified to exist. Also detects structural drift between…

Sep 18, 2026
ai-super-intelligence
computer-occupations-all-other

Your AI research and engineering brain trust. 59 named personas across 8 cells covering frontier labs, applied product, model architecture, reasoning/RL/agents, alignment and interpretability, theory and science of DL, multimodal and…

Sep 15, 2026
climate-energy-super-intelligence
market-research-analysts-and-marketing-specialists-131161

Your climate and energy brain trust. 25 named personas across 7 cells covering energy transition, carbon markets, climate modeling, sustainability, grid infrastructure, environmental policy, and ESG.

Sep 15, 2026
data-analytics-super-intelligence
data-scientists-152051

Data & Analytics Super Intelligence Team. Named real-world personas across 7 cells. Built local-first (LM Studio) and validator-gated. Illustrative composites; see DISCLAIMER.md.

Sep 15, 2026
education-edtech-super-intelligence
postsecondary-teachers-all-other

Your education and edtech brain trust. 25 named personas across 7 cells covering learning science, curriculum design, AI tutoring, higher-ed strategy, edtech platforms, assessment, and workforce development.

Sep 15, 2026
Showing 8 of 228 collected skills.
embedded-captions
unclassified

Add captions to a talking-head video. ONE catalog (CATALOG.md) of 32 visual identities behind two engines: column-flow (captions composited INTO the scene — matte occlusion + mix-blend; cream/ink/editorial/keynote/documentary/loud/neon/glitch/chrome/velocity)…

Oct 8, 2026
faceless-explainer
unclassified

faceless-explainer video workflow - arbitrary text (article / notes / topic / brief) -> narrator_scripts.json + audio (voice + BGM) + section_plan.md -> typography / abstract-graphics / diagram / data-viz video. Typical length up to ~3 min (sweet spot…

Jun 30, 2026
general-video
unclassified

Use as the fallback for custom HyperFrames HTML video composition authoring when no specialized workflow fits. Covers longer or multi-scene pieces, brand/sizzle reels, montages, title cards, motion posters at length, static loops, and freeform compositions at…

Jun 30, 2026
graphic-overlays
unclassified

Package an existing talking-head / interview / podcast video by layering timed, designed GRAPHIC OVERLAY cards onto the playing video — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript. The source video…

Jun 30, 2026
hyperframes-animation
unclassified

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API,…

Jun 30, 2026
hyperframes-cli
unclassified

HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, validate, inspect, layout, snapshot, preview, play, render, publish, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry,…

Jun 30, 2026
hyperframes-core
unclassified

HyperFrames HTML composition contract. Use for composition structure, data attributes, clips, tracks, sub-compositions, variables, media playback, deterministic render rules, and validation of minimal renderable projects.

Jun 30, 2026
hyperframes-creative
unclassified

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns…

Jun 30, 2026
Showing 8 of 13 collected skills.
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