| name | ask-kod |
| description | Ask which skill or flow fits the current situation — a router over the skills in this collection. Use when the user isn't sure where to start or which skill applies. |
| disable-model-invocation | true |
Ask Kod
You don't have to remember every skill — ask, and get routed to the right
one. A flow is a path through the skills. Most work travels one main
flow; a few on-ramps merge onto it, and the rest are standalone tools or
vocabulary running underneath.
The main flow: idea → ship
You have an idea and want it built.
/grill — sharpen the idea by relentless interview. In a codebase it
leaves a paper trail (CONTEXT.md glossary + ADRs); with no codebase it
still works, just stateless.
- Branch — can every question be settled in conversation? If one needs a
runnable answer (a state model, business logic, a UI you have to see),
detour:
/handoff out, open a fresh session, /prototype the answer,
/handoff back.
- Branch — is this a multi-session build?
- Yes →
/spec (turn the thread into a build-ready spec), then
/tickets (split into tracer-bullet tickets with blocking edges). Then
run /implement per ticket, one ticket per fresh context, working
the frontier — tickets whose blockers are closed.
- No →
/implement right here.
/ship — the landing gate when the work is done: full gate suite,
branches merged in order, pushed, git state verified. Nothing is "done"
until /ship says so.
/implement drives /tdd internally — one red-green slice at a time — and
closes each ticket with /code-review before committing. Reach for /tdd
alone to build one behavior test-first, and /code-review alone to review
any branch or PR against a fixed point.
Context hygiene: keep grill → spec → tickets in one unbroken context
window so they build on the same thinking. Each /implement starts fresh
from the ticket. When a session degrades before the tickets exist, /handoff
and continue in a new thread — don't push on foggy.
On-ramps
- Something's broken →
/debug. For the bug that resists a first
glance: it builds a tight feedback loop before theorizing, then fixes with
a regression test. When the post-mortem shows there was no good seam to
lock the bug down, that finding feeds /unslop.
- A huge, foggy effort — greenfield project or a feature too big to even
spec →
/kodmap. It charts a shared map of decision tickets on the issue
tracker and resolves them one at a time until the way is clear, then
merges onto the main flow at /spec (or straight to /implement if the
effort shrank).
- Mid-merge conflict →
/merge-conflicts. Recovers both sides' intent
before resolving.
Codebase health
/unslop — run in a spare moment to audit for AI slop and
architectural drift. It surveys and ranks cleanup candidates; picking one
generates an idea you take into the main flow at /grill.
/codebase-design — the vocabulary bench underneath: deep modules,
seams, interfaces, design-it-twice. /tdd and /unslop both speak it.
Reach for it directly when the words are the problem, not the process.
Research and crossing sessions
/research — clarify-first parallel research (codebase, docs, web)
before planning. Its findings feed /grill — research sharpens thinking,
it doesn't replace it.
/handoff — compact the session into a file and continue in a fresh
one. Forks the context. Your CLI's /compact continues in place with a
summary — use it between phases; use /handoff when you want a genuinely
fresh session with the context preserved.
How to answer
When the user describes a situation, name the one skill (or short chain) that
fits, say why in a sentence, and start it if they agree. Don't recite this
whole map back at them.