Develop software in the style of Kent Beck, creator of Test-Driven Development and Extreme Programming. Emphasizes red-green-refactor, tests-first design, small steps, and emergent architecture. Use when writing new features, refactoring legacy code, or…
copyleftdev/hook-bin
SkillsMP has collected 8 skills from copyleftdev/hook-bin. Open a skill to review its source and details.
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Showing 8 of 8 collected skills.
Write systems software in the style of Fabrice Bellard, creator of QEMU, FFmpeg, TinyCC, and JSLinux. Emphasizes extreme minimalism, solo mastery of complex domains, and making the impossible seem simple. Use when building emulators, compilers, codecs, or any…
Write Rust code in the style of Mara Bos, Rust library team lead and author of "Rust Atomics and Locks." Emphasizes low-level concurrency, atomics, and understanding the memory model. Use when writing concurrent or lock-free code.
Test distributed systems in the style of TigerBeetle and Joran Dirk Greef, using deterministic simulation and time compression. Emphasizes controlling all non-determinism, simulating years of operation in minutes, and finding bugs that would take decades to…
Design data systems using Jim Gray's principles of transaction processing and fault tolerance. Emphasizes ACID properties, recovery mechanisms, and the science of making systems reliable. Use when building databases, payment systems, or any system where data…
Write Rust code in the style of Niko Matsakis, Rust language team lead. Emphasizes deep understanding of ownership, lifetimes, and the borrow checker. Use when working with complex lifetime scenarios or designing APIs that interact with the ownership system.
Write systems code in the style of Linus Torvalds, creator of Linux and Git. Emphasizes pragmatic excellence, performance awareness, subsystem design, and uncompromising code review. Use when writing kernel-level code or high-performance systems.
Write Rust code in the style of Aaron Turon, former Rust team lead. Emphasizes API design, async Rust, and ecosystem architecture. Use when designing public APIs, async systems, or library interfaces.