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operator-surface-authority-designer

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UpdatedJuly 9, 2026 at 06:09

Decide which single operator surface — Scout, FleetBar, or pd-console — owns each capability by its distance-from-work (intake/ambient/deep), and audit that placement for authority spread, unenforceable controls, evidence overflow into FleetBar, and hot/cool bus-subscription mismatches. Use when placing a new capability on one of Agent Harbor's three operator surfaces, reconciling a mockup that duplicates a capability across two surfaces, or auditing an existing operator-surface spec before implementation locks it in. NOT for choosing SDK/CLI/MCP/GUI surfaces for API-consuming developers (developer-surface-strategist), designing the concrete interaction flow within one already-assigned surface (agentic-coding-ux-designer), or the hot-bus/cool-bus transport mechanics themselves (swarm-invocation-designer).

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