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game-improver

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UpdatedApril 22, 2026 at 05:45

Implement bug fixes, features, and targeted improvements for the Neurotoxic codebase. Trigger when: requested changes touch `dialogue`, `inventory`, `quests`, `scene` wiring, audio, physics, or store/state logic — or when small, repository-conforming features, performance tweaks, or refactors are desired. This skill encodes repository conventions (scene wiring, `src/store.ts` patterns, `dialog_uebersicht.md` dialogue trees, `audio.ts` ambient handling, and `three` + `@react-three/rapier` patterns), provides a safe implementation checklist, and emits ready-to-apply patches or draft PR summaries. Route to specialists when appropriate (audio, deep state-safety, UI styling, balancing).

Installation

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SKILL.md
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