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game-improver

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UpdatedApril 23, 2026 at 09:05

Implement bug fixes, features, and targeted improvements for the Neurotoxic codebase — a 3D narrative adventure game built with React, Three.js (R3F), Zustand, and Rapier physics. Trigger when: the user wants to fix bugs, add features, refactor code, or improve anything touching dialogue, inventory, quests, scenes, audio, physics, or state logic in this game codebase. Also trigger for performance fixes, test additions, scene wiring, new crafting recipes, or dialogue tree changes. Use this skill even when the request seems small — it encodes critical gotchas (silent failures, stale closures, persistence pitfalls) that prevent common mistakes. If the user mentions store.ts, a scene file, audio.ts, dialog_uebersicht.md, or any game mechanic, this skill applies.

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SKILL.md
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