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lucid-scene-authoring

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UpdatedJuly 18, 2026 at 03:07

Author, edit, and debug Lucid SDF/CSG scene JSON files (lucid/scenes/**/*.json). Use this whenever you are creating a new scene, adding or modifying primitives, CSG boolean operations, transforms, modifiers (round/shell/displace), reusable definitions (defs/ref), scene parameters, or driven-value expressions for the Lucid renderer. Also use it when a scene renders as an empty frame, a param has no visible effect, or you need to know which node types, transform modes, or expression operators are supported. Covers the shared scene format consumed by BOTH the Mayfly (WebGL/GLSL) and Stinkyfish (WebGPU/WGSL) backends.

Installation

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