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advanced-input

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UpdatedJuly 2, 2026 at 16:38

System-level input polling and player movement control in Decentraland. Covers inputSystem (isTriggered/isPressed for held keys, WASD polling), InputModifier (freeze/restrict player movement), PointerLock (cursor capture detection), PrimaryPointerInfo (cursor screen coords and world ray), and number-key action bar patterns. Use when the user wants continuous key polling, WASD-controlled entities, to freeze the player during a cutscene, FPS-style cursor lock, or multi-key combo patterns. For event-driven clicks and hover on entities see add-interactivity.

Installation

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