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optimize-scene

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UpdatedJuly 17, 2026 at 13:03

Optimize Decentraland scene performance. Scene limit formulas (triangles, entities, materials, textures, height per parcel count), object pooling, LOD patterns, texture optimization, system throttling, and asset preloading. Use when the user wants to optimize, improve performance, fix lag, reduce load time, check limits, or reduce entity/triangle count. Do NOT use for deployment (see deploy-scene).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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