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composites
Reference for the Decentraland `.composite` JSON format that declares the initial entities of a scene in `assets/scene/main.composite`. Covers the file structure, entity ID allocation, component grouping, jsonSchema rules, authoring-from-scratch vs edit mode (`inspector::Nodes`), and referencing composite entities from TypeScript with getEntityOrNullByName and getEntitiesByTag. Use when creating or editing a main.composite file, or when other skills point to the composite reference. For scaffolding a whole scene project see create-scene.
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