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player-avatar

Stars3
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UpdatedJuly 10, 2026 at 15:07

The live player in a Decentraland scene. Read player position (Transform on engine.PlayerEntity), player profile (getPlayer, isGuest), fetch avatar appearance for ANY wallet address (catalyst /lambdas/profile endpoint, for off-scene users like parcel owners or NFT holders), trigger emotes (triggerEmote, triggerSceneEmote), read equipped wearables (AvatarEquippedData.onChange), attach objects to avatars (AvatarAttach with anchor points for cosmetics, OR parent to engine.CameraEntity for aim-sensitive held items like guns/reticles/flashlights that need to track camera pitch, OR parent to engine.PlayerEntity for yaw-only body-fixed items), hide avatars or disable passports in zones (AvatarModifierArea), adjust locomotion speed (AvatarLocomotionSettings), teleport the player (movePlayerTo), and listen for scene entry/exit (onEnterScene/onLeaveScene). Use when the user wants player position, player profile, off-scene avatar data, emotes, wearables, attaching items to players (cosmetic items vs held gameplay items)

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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