Select, implement, compare, teach, or review the ten classic behavioral design patterns: Chain of Responsibility, Command, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, and Visitor. Use when request routing, request objects,…
dev-toolings/design-pattern-agent
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Select, implement, compare, teach, or review the five classic creational design patterns: Factory Method, Abstract Factory, Builder, Prototype, and Singleton. Use when object construction, compatible product families, complex assembly, cloning, instance…
Diagnose, select, compare, explain, implement, or review the 22 classic creational, structural, and behavioral design patterns. Use for architecture trade-offs, refactoring choices, pattern identification, pattern misuse, code-review evidence, or learning…
Select, implement, compare, teach, or review the seven classic structural design patterns: Adapter, Bridge, Composite, Decorator, Facade, Flyweight, and Proxy. Use when incompatible interfaces, independent dimensions, trees, stackable behavior, subsystem…