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godot-2d-to-3d-scene-transition-with-c-autoload-state

Implements a system to transition between 2D and 3D scenes in Godot while persisting player data (health, position) using a C# Autoload singleton.

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Source facts

Repository
ECNU-ICALK/AutoSkill
Last source activity
March 13, 2026 at 06:15
Detected SKILL.md language
English
Stars
553
Forks
51

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