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unity-hoverboard-physics-integration

Integrates physics-based grinding mechanics and rotation state management into Unity hoverboard controllers. Ensures bidirectional grinding, smooth interpolation, physics isolation, and dynamic rotation constraints for ramps and stability.

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Source facts

Repository
ECNU-ICALK/AutoSkill
Last source activity
March 13, 2026 at 06:15
Detected SKILL.md language
English
Stars
553
Forks
51

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