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unity-strategy-game-builder-manager-system

Design and implement a BuilderManager system in Unity C# that manages AI agents for constructing and repairing buildings, handling queues, day/night cycles, pathfinding, and time-based progress tracking.

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Source facts

Repository
ECNU-ICALK/AutoSkill
Last source activity
March 13, 2026 at 06:15
Detected SKILL.md language
English
Stars
553
Forks
51

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