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modular-random-chess-game-logic

Develops the JavaScript logic for a web-based chess game that plays random valid moves automatically. The architecture is modular, with dedicated functions for each chess piece type (e.g., rook, knight) to calculate legal moves based on geometric patterns. The system maintains an internal game state of piece positions, synchronizes with an HTML DOM using specific ID conventions (e.g., 'r-1-w'), and auto-plays by alternating turns between white and black.

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Source facts

Repository
ECNU-ICALK/AutoSkill
Last source activity
March 16, 2026 at 04:53
Detected SKILL.md language
English
Stars
553
Forks
51

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