| name | Multiplayer Netcode Helper |
| author | netcode-pro |
| version | 1.0.0 |
| type | agent |
| category | Game Development |
| license | MIT |
| description | Design multiplayer networking architecture with lag compensation and state synchronization |
| tags | ["agent","game-development","ai","automation"] |
| models | ["gpt-4o","claude-3.5-sonnet","gemini-1.5-pro"] |
| parameters | {"temperature":{"type":"number","default":0.7,"min":0,"max":2,"description":"Controls randomness in output generation"},"max_tokens":{"type":"integer","default":4096,"min":256,"max":16384,"description":"Maximum number of tokens to generate"},"streaming":{"type":"boolean","default":false,"description":"Enable streaming output"}} |
| inputs | {"query":{"type":"string","required":true,"description":"Primary input for the skill"},"context":{"type":"object","required":false,"description":"Additional context for processing"}} |
| outputs | {"result":{"type":"string","description":"Primary output from the skill"},"metadata":{"type":"object","description":"Execution metadata including tokens used and latency"}} |
Multiplayer Netcode Helper
Design multiplayer networking architecture with lag compensation and state synchronization
Usage
This skill can be used standalone or as part of an Agent workflow on SkillsHub.
Standalone
skillshub run netcode-pro/Multiplayer-Netcode-Helper --input "Your query here"
In Agent
Add this skill to your Agent configuration to enable its capabilities.