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gltf-asset-optimization

Reduce the size of glTF/GLB 3D assets to cut Git LFS bandwidth/storage while keeping them loadable by the editor's Bevy 0.18 glTF loader. Use when shrinking .glb/.gltf files in assets/, addressing LFS quota/bandwidth, or when a model is too large. Produces plain glTF 2.0 (no Draco/meshopt/quantization, which Bevy cannot read).

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Source facts

Repository
elodin-sys/elodin
Last source activity
June 17, 2026 at 01:42
Detected SKILL.md language
English
Stars
540
Forks
41

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