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introducing-network-messages

Stars63
Forks13
UpdatedApril 19, 2026 at 19:50

Add or update client/server protobuf network messages for this repo. Use when introducing new packets, changing websocket message flow, editing `multiplayer/proto/network.proto`, wiring new messages through `multiplayer/mp-client/src/utils/NetworkManager.ts`, `multiplayer/server/Server.cs`, `multiplayer/server/World/Game/GameWorld.cs`, or related server/player packet handlers.

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