| name | steam-dlc |
| description | Create a Steam DLC plan covering DLC App ID setup, ownership gating, depot strategy, bundle effects, messaging, and QA focus. Use when planning a Steam DLC release. |
Explicit invocation only: Run this skill only when the user explicitly asks for $steam-dlc.
Steam DLC
Phase 1: Load Context
Read:
production/releases/steam/steam-publish-plan.md
production/releases/steam/bundles-pricing.md if it exists
docs/studio/templates/steam-dlc-plan-template.md
If the base Steam publish plan is missing, report Verdict: BLOCKED.
Phase 2: Generate the DLC Plan
Cover:
- DLC type and launch window
- dependency on the base game
- paid versus free positioning
- App ID, depot, and ownership-gate decisions
- save compatibility
- bundle impact and QA focus
Use docs/studio/templates/steam-dlc-plan-template.md.
Phase 3: Save the Artifact
Ask: May I write this to production/releases/steam/dlc-plan.md?
If yes, write the file.
Phase 4: Next Steps
Verdict: COMPLETE — Steam DLC plan prepared.
- Run
$steam-bundles-pricing if the DLC affects deluxe editions or complete-the-set bundles.
- Run
$steam-review-ready before the DLC release submission.