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latency-optimization

Network latency optimization techniques

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ffsshhttiikk/opencode-agents-skills
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February 28, 2026 at 22:52
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SKILL.md
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name
latency-optimization
description
Network latency optimization techniques
license
MIT
compatibility
opencode
metadata
{"audience":"web-developers","category":"networking"}
## What I do - Identify and eliminate latency bottlenecks - Optimize TCP/UDP connections - Implement connection pooling - Use CDNs and edge computing - Optimize TLS handshakes - Reduce DNS lookup times - Implement HTTP/2 and HTTP/3 - Design for geographic distribution ## When to use me Use me when: - Applications require low latency - Global user base with performance issues - Real-time features (gaming, trading, chat) - Page load times exceed targets - Optimizing API response times - Reducing time to first byte (TTFB) ## Key Concepts ### Latency Sources | Source | Typical Time | Optimization | |--------|--------------|--------------| | DNS | 20-200ms | Caching, prefetch | | TCP Connect | 30-100ms | Keep-alive, HTTP/2 | | TLS | 50-200ms | TLS 1.3, session tickets | | TTFB | 50-500ms | Caching, CDN | | Transfer | Varies | Compression, HTTP/2 | ### Connection Optimization ```javascript // Connection pooling (Node.js) const pool = new Pool({ max: 20, idleTimeoutMillis: 30000, connectionTimeoutMillis: 2000 }); // HTTP/2 multiplexing const http2 = require('http2'); const client = http2.connect('https://api.example.com'); const req = client.request({ ':path': '/data' }); req.on('response', handleResponse); // Prefetch DNS <link rel="dns-prefetch" href="//api.example.com"> ``` ### CDN Strategies - Static asset caching at edge - Geographic routing to nearest POP - Image optimization and format conversion - API request acceleration - Origin shielding ### Real-time Optimizations - WebSocket over polling - Server-Sent Events for one-way - QUIC/HTTP/3 for reduced latency - Binary protocols (gRPC, MessagePack) - Edge computing for computation
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