Guide for modern game anti-cheat architecture, Windows kernel monitoring, and detection tradeoffs. Use this skill when analyzing EAC, BattlEye, Vanguard, FACEIT AC, kernel callbacks, handle protection, manual-map detection, boot-start drivers, BYOVD, DMA…
gmh5225/awesome-game-security
SkillsMP has collected 9 skills from gmh5225/awesome-game-security. Open a skill to review its source and details.
- Latest recorded source activity
- SkillsMP catalog refreshed
- skills collected
- 9
- GitHub stars
- 3,355
- GitHub forks
- 474
Skills in this repository
Showing 9 of 9 collected skills.
Guide for PCIe DMA threat modeling, FPGA-based memory access, and defensive implications in game security. Use this skill when researching pcileech, BAR and TLP behavior, page-table walking, IOMMU or VT-d, device impersonation, firmware mimicry, or DMA…
Guide for game-engine internals, source trees, plugins, and engine-specific security research. Use this skill when researching Unreal, Unity, Source, Godot, custom engines, engine detectors, engine explorers, or engine protection patterns relevant to modding,…
Guide for game-hacking technique taxonomy and threat modeling relevant to game security. Use this skill when researching memory access, code injection, overlays, input simulation, engine-specific attack surfaces, or how modern anti-cheat systems constrain…
Guide for Android and iOS game security, reversing, and anti-cheat-adjacent platform research. Use this skill when working with APK or IPA analysis, IL2CPP mobile titles, Frida, Zygisk or Magisk, jailbreak or root detection bypass, Android kernel modules,…
Guide for understanding and contributing to the awesome-game-security curated resource list. Use this skill when adding new resources, organizing categories, mapping topics across anti-cheat, Windows kernel, DMA, reverse engineering, and game-engine research,…
Guide for evidence-grounded game-security research, citation verification, uncertainty, reproducible analysis, and detector evaluation. Use when validating technical claims, synthesizing README or wiki resources, comparing security techniques, assessing…
Guide for reverse engineering protected games and anti-cheat components across user mode, kernel mode, and hypervisor-aware environments. Use this skill when analyzing drivers, IOCTL protocols, callback registration, injected-code artifacts, integrity checks,…
Guide for Windows kernel internals and security mechanisms used in game protection and low-level research. Use this skill when working with drivers, IRQL-sensitive callbacks, EPROCESS, ETHREAD, MMVAD internals, IOCTL paths, DSE, PatchGuard, HVCI, PiDDBCache,…