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mechanics

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UpdatedApril 10, 2026 at 12:14

Prepare GPUMD mechanics-type workflows: friction, deposition, impact, and other group-based interface simulations. Use when the user needs `add_spring`, ghost-atom setups, layered 2D material shearing, deposition event sampling, or impact/collision dynamics.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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