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hm64-cutscene-dsl

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UpdatedApril 29, 2026 at 07:02

Use when writing, editing, or generating HM64 cutscene DSL scripts (.cutscene files), or when adding a brand-new cutscene bank to the game (source-build modding on `dev` / `dev-qol`). Covers bytecode opcodes, DSL syntax, transpiler directives, built-in constants, common cutscene patterns, and the spec / C-array / index-header wiring needed to make a new cutscene reachable in-game. Trigger on mentions of cutscene DSL, .cutscene files, cutscene bytecode, cutscene scripting, adding a new cutscene, or wiring up a new cutscene bank.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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