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hm64-music-modding

Stars212
Forks17
UpdatedApril 19, 2026 at 21:28

Use when the user wants to mod Harvest Moon 64 music — converting a MIDI to the game's `.seq` format, replacing an existing in-game song, adding a brand-new song to the ROM, patching a built `hm64.z64` in place, or parsing/inspecting an existing `.seq` file. Trigger proactively whenever the user mentions MIDI→HM64 conversion, `.seq` files, `tools/modding/music/`, `insert_song.py`, `mozart-sample.mid`, "replace the spring theme", "swap out a song", "add custom music", "General MIDI mapping", "sequence looping", "patch the ROM with a new song", or any variant that would plausibly be handled by the modding music tooling. Do NOT use this skill for questions about the runtime audio C code in `src/system/audio.c` or for sound-effect/wave-table work — those are not handled by these tools.

Installation

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