| name | gdd-help |
| description | Lists all available get-design-done commands with one-line descriptions |
| tools | Read |
| disable-model-invocation | true |
Get Design Done - Help
Role: Print a complete, formatted reference of every {{command_prefix}} command with a one-line description. The list is built from the skill manifest at runtime so it can never drift from the installed skills.
Procedure
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Read the manifest. Open scripts/lib/manifest/skills.json. Its skills array is the source of truth: one object per skill, each with a name (the command, used as {{command_prefix}}<name>) and a description. Some records also carry user_invocable, disable_model_invocation, composes_with, next_skills, and registered_in_phase - use those only to refine grouping, never to drop a skill.
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Cover every skill. The output must include every object in skills exactly once. Do not hardcode a command list and do not print a fixed count - the only authority is the manifest you just read. If a skill is in the manifest, it appears in the help; if it is removed from the manifest, it disappears from the help automatically.
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One-line each. For every skill, emit {{command_prefix}}<name> followed by a single condensed line drawn from its description. Trim each description to its first sentence (cut at the first sentence-ending period) so the table stays scannable. Strip any leading "Stage N of 5" boilerplate into a short Stage N tag where it helps. Never invent a description - if a record has only a terse description, use it verbatim (condensed).
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Group sensibly. The manifest has no explicit category field, so derive groups from what each skill does and lead with the ones users reach for first. A good order:
- Pipeline stages (run in order):
brief, explore, plan, design, verify - the five-stage spine, in that sequence.
- Standalone analysis: one-shot audits and deltas (for example
style, darkmode, compare, audit, start).
- Navigation and status:
next, help, progress, health, stats, quick, fast.
- Exploration and ideation:
discuss, list-assumptions, sketch, sketch-wrap-up, spike, spike-wrap-up, map, bootstrap-ds.
- Lifecycle and session:
new-project, new-cycle, complete-cycle, pause, resume, continue, do, ship, pr-branch, undo.
- Everything else: every remaining skill not yet listed, alphabetically. This catch-all is what guarantees completeness - sweep the manifest for any
name you have not already printed and place it here.
Grouping is a presentation aid, not a filter. If you are ever unsure where a skill belongs, fall back to a single alphabetical list of all manifest skills - completeness beats tidy buckets.
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Render. Use this header and shape (a fenced reference block):
=== Get Design Done - Command Reference ===
Pipeline stages (run in order):
brief <first sentence of brief.description>
explore <first sentence of explore.description>
...
Standalone analysis:
...
(continue for every group, ending with the alphabetical catch-all)
Pad command names to a consistent column so descriptions align. Keep the {{command_prefix}} convention: show the bare name in the table (it is already understood to be a {{command_prefix}} command), and use the full {{command_prefix}}<name> form in any surrounding prose.
Update notice (safe-window surface)
After the command reference, emit the plugin-update banner if one is present:
[ -f .design/update-available.md ] && cat .design/update-available.md
Written by hooks/update-check.sh; suppressed mid-pipeline and when the latest release is dismissed.
HELP COMPLETE