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protocol-sync

Use when adding or changing P2P message types, payloads, or wire protocol behavior.

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HKTITAN/FediChess
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February 7, 2026 at 06:23
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name
protocol-sync
description
Use when adding or changing P2P message types, payloads, or wire protocol behavior.
# Protocol sync When adding or changing P2P message types, payloads, or wire protocol behavior, follow these steps. ## Steps 1. **Types**: Define or update types in `lib/p2p.ts` (or shared types used by P2P and stores). Ensure message payloads are clearly typed. 2. **Docs**: Update `documentation/protocol.md` to match: message names, fields, when sent, who sends. Keep the doc as the single source of truth for the wire protocol. 3. **Handlers**: Update any handlers in the store or components that send or receive the message (e.g. lobby challenge flow, game event log). 4. **Call sites**: If adding a new message, list all send/recv call sites so the user can verify nothing is missed. ## Backward compatibility Ask the user if the change should be backward-compatible with existing clients. If so, consider version fields or optional fields and document in `documentation/protocol.md`. ## When to use Use this skill when the user adds or changes P2P messages, wire protocol behavior, or asks to keep protocol and docs in sync.
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