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native-apps

Change Mac, iOS, iPad, or Watch UI that sits on DiffuseUI. Use when a screen, widget, complication, or menu-bar extra is involved.

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hoangsonww/Diffuse-Native-Apps
Last source activity
August 22, 2026 at 20:15
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name
native-apps
description
Change Mac, iOS, iPad, or Watch UI that sits on DiffuseUI. Use when a screen, widget, complication, or menu-bar extra is involved.
# Native apps Four apps, one `DiffuseUI`. Platform code only for platform mechanisms (menu bar extra, widgets, complications, BGAppRefresh, Watch refresh). - No per-capability screens. Lists, inspectors, and search are generic on schema. - iPad regular width always shows three columns (`IPadRootView.threeColumnWorkspace`). - Mac Snapshots inspector auto-selects the latest snapshot. - Preferences (`DiffusePreferences`) already cover retention, redaction, schedule, search. - Unsigned CI builds: never add a development team to `project.yml`. Build and run without opening Xcode or looking up a simulator UDID: ```bash make ios-run # DiffuseiOS on an iPhone simulator make ipados-run # DiffuseiPadOS on an iPad simulator make watch-run # DiffuseWatch on a watch simulator make mac-run # DiffuseMac on this machine make apple-devices ``` Each resolves and boots the right device family. Pin one with `DIFFUSE_SIMULATOR_ID`. Use these rather than calling `xcrun` or `xcodebuild` bare; `Scripts/apple.sh` handles project generation, device resolution, install, and launch. Read `Documentation/adr/0006-four-native-apps.md` and `Apps/AGENTS.md`.
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