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trizum

trizum contains 17 collected skills from HorusGoul, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
17
Stars
5
updated
2026-07-11
Forks
1
Occupation coverage
4 occupation categories · 100% classified
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Skills in this repository

animation-vocabulary
graphic-designers

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

2026-07-11
apple-design
web-and-digital-interface-designers

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.

2026-07-11
emil-design-eng
web-and-digital-interface-designers

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

2026-07-11
improve-animations
software-developers

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.

2026-07-11
review-animations
software-developers

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

2026-07-11
dinero-best-practices
software-developers

Core best practices for the Dinero.js money library. Use when writing, reviewing, or refactoring code that creates Dinero objects, performs arithmetic on monetary values, or handles money in JavaScript/TypeScript. Triggers on imports from 'dinero.js', monetary calculations, or price/cost handling logic.

2026-07-04
dinero-currency-patterns
software-developers

Currency handling patterns for the Dinero.js money library. Use when working with multiple currencies, converting between currencies, defining custom currencies, storing monetary values in databases, or integrating with payment services like Stripe or PayPal. Triggers on currency conversion, database schema design for money, or payment API integration with Dinero objects.

2026-07-04
dinero-formatting
software-developers

Formatting patterns for the Dinero.js money library. Use when displaying monetary values to users, formatting prices with currency symbols, handling locale-specific number formats, or working with non-decimal currencies. Triggers on toDecimal, toUnits, toSnapshot calls, or Intl.NumberFormat usage with Dinero objects.

2026-07-04
async-react
web-developers

Build or refactor React UI around Async React action props, transitions, optimistic state, pending states, and React Aria design-system components. Use when adding async interactions, changing design-system component APIs, replacing manual loading state, or reviewing whether an interaction should use useTransition, useOptimistic, useActionState, form actions, or plain event handlers.

2026-06-28
react-doctor
software-developers

Use when finishing a feature, fixing a bug, before committing React code, or when the user types `/doctor`, asks to scan, triage, or clean up React diagnostics. Covers lint, accessibility, bundle size, architecture. Includes a regression check and a full local-triage workflow that fetches the canonical playbook.

2026-06-28
creating-changesets
software-developers

Creates changesets for semantic versioning. Use when adding changesets, preparing releases, determining version bumps (patch/minor/major), generating changelog entries, or documenting breaking changes.

2026-06-08
push
software-developers

Push current branch changes to origin and create or update the corresponding pull request; use when asked to push, publish updates, or create pull request.

2026-06-08
all-contributors
software-developers

Update All Contributors metadata and generated README output in this repo. Use when adding, removing, or correcting contributor credits in `.all-contributorsrc`, the README contributors table, or when the user mentions All Contributors, contributor badges, contribution types, or bug-report credits.

2026-06-08
react-aria
web-developers

Build accessible UI components with React Aria Components. Use when developers mention React Aria, react-aria-components, accessible components, or need unstyled accessible primitives. Provides documentation for building custom accessible UI with hooks and components.

2026-04-02
land
software-developers

Land a PR by monitoring conflicts, resolving them, waiting for checks, and squash-merging when green; use when asked to land, merge, or shepherd a PR to completion.

2026-03-16
enhanced-message-context
software-developers

Provide additional context for messages based on the codebase and the context of the message to improve the quality of the translations.

2026-03-16
swc-plugin-compatibility
software-developers

Diagnose and fix Lingui SWC plugin compatibility errors with Next.js, Rspack, or other SWC runtimes. Use when seeing errors like "failed to invoke plugin", "failed to run Wasm plugin transform", "out of bounds memory access", or "LayoutError" during builds with @lingui/swc-plugin.

2026-03-16