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godot-mcp-build-a-scene

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UpdatedJune 26, 2026 at 19:40

Build or edit a Godot scene through the godot-mcp server — create/open a scene, add and position nodes, attach GDScript, add collision, then save and verify. Use when the user wants to scaffold or modify a Godot .tscn scene via godot-mcp. Triggers on "build a Godot scene", "add a node in Godot", "create a scene", "attach a script to a node", "set up a player scene", "edit the scene tree".

Installation

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