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isaac-sim-orchestrator

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UpdatedJune 4, 2026 at 20:03

Top-level dispatcher: turns a natural-language Isaac Sim request into a runnable simulation. Owns the env-var contract (`$ISAAC_SIM_DIR`, `$ISAAC_LAB_DIR`, `$WORKSPACE_DIR`, `$CIP_ROOT`), decomposes the task into capabilities, routes to specialist skills (`usd-pipeline`, `isaac-sim-rendering`, `isaac-sim-validator`, `physics-simulation`, `usd-composition-architecture`), and validates output before delivery. Use when (1) creating a sim scene with robots, objects, environments, (2) controlling robots in Isaac Sim, (3) generating renders or camera captures, (4) collecting Physical AI training data, (5) running headless sims on GPU, (6) orchestrating multi-robot fleets in warehouses.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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