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spatial-reasoning

3D spatial reasoning for USD scene composition. Coordinate math, metersPerUnit conversion, bounding-box analysis, placement transforms (T*R*S ordering), look-at, collision-free grid layouts, zone boundaries, quaternion rotation, spatial indexing (R-tree/grid), SAT/GJK, A* + smoothing, Dubins, 2D bin packing, frustum culling, coordinate system conversions (USD/Unity/Unreal), warehouse standards (OSHA/NFPA/RMI), ABC analysis, numerical stability.

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Source facts

Repository
isaac-sim/IsaacSim
Last source activity
June 4, 2026 at 20:03
Detected SKILL.md language
English
Stars
3,898
Forks
519

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