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shadcn-svelte

Manages shadcn-svelte components and projects — adding, updating, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn-svelte, the CLI, design-system presets, or any project with a components.json file. Also triggers for "shadcn-svelte init", "add component", or registry URLs.

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javedh-dev/tracktor
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July 29, 2026 at 13:19
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name
shadcn-svelte
description
Manages shadcn-svelte components and projects — adding, updating, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn-svelte, the CLI, design-system presets, or any project with a components.json file. Also triggers for "shadcn-svelte init", "add component", or registry URLs.
user-invocable
false
allowed-tools
Bash(npx shadcn-svelte@latest *), Bash(pnpm dlx shadcn-svelte@latest *), Bash(bunx --bun shadcn-svelte@latest *)
# shadcn-svelte A framework for building UI, components, and design systems for Svelte. Components are added as source to the user's project via the CLI. > **IMPORTANT:** Run all CLI commands using the project's package runner: `npx shadcn-svelte@latest`, `pnpm dlx shadcn-svelte@latest`, or `bunx --bun shadcn-svelte@latest` — based on the project's package manager. Examples below use `npx shadcn-svelte@latest` but substitute the correct runner for the project. ## Current Project Context Read `components.json` at the project root and, when you need the live file layout, list the directory given by the `aliases.ui` path (resolved with the same rules as the CLI). ## Imports (Svelte) Each component lives in its own folder with an `index.ts` barrel. Match the [installation docs](https://shadcn-svelte.com/docs/installation): - **Multi-part components** (dialog, select, card, field, tabs, …): `import * as Dialog from "$lib/components/ui/dialog"` then `Dialog.Content`, `Dialog.Title`, `Card.Root`, `Card.Header`, etc. — whatever the barrel exports (short names and/or `Root as …` aliases). - **Single-component barrels** (only one meaningful component in the folder): **named imports** — `import { Button } from "$lib/components/ui/button"` and `<Button>`, not `import * as Button` + `Button.Root`. Same pattern for `{ Input }`, `{ Badge }`, `{ Spinner }`, `{ Checkbox }`, `{ Separator }`, `{ Skeleton }`, etc. ```ts import * as Dialog from '$lib/components/ui/dialog'; import { Button } from '$lib/components/ui/button'; import { Separator } from '$lib/components/ui/separator'; ``` Use the real aliases from `components.json` (often `$lib/components/ui/...`), not hardcoded paths. ## Principles 1. **Use existing components first.** Run `npx shadcn-svelte@latest add` with no arguments to browse available components, or check [Components](https://shadcn-svelte.com/docs/components) before writing custom UI. 2. **Compose, don't reinvent.** Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table. 3. **Use built-in variants before custom styles.** `variant="outline"`, `size="sm"`, etc. 4. **Use semantic colors.** `bg-primary`, `text-muted-foreground` — never raw values like `bg-blue-500`. ## Critical Rules These rules are **always enforced**. Each links to a file with Incorrect/Correct code pairs. ### Styling & Tailwind → [styling.md](./rules/styling.md) - **`class` for layout, not styling.** Never override component colors or typography. - **No `space-x-*` or `space-y-*`.** Use `flex` with `gap-*`. For vertical stacks, `flex flex-col gap-*`. - **Use `size-*` when width and height are equal.** `size-10` not `w-10 h-10`. - **Use `truncate` shorthand.** Not `overflow-hidden text-ellipsis whitespace-nowrap`. - **No manual `dark:` color overrides.** Use semantic tokens (`bg-background`, `text-muted-foreground`). - **Use `cn()` for conditional classes.** Don't write manual template literal ternaries. - **No manual `z-index` on overlay components.** Dialog, Sheet, Popover, etc. handle their own stacking. ### Forms & Inputs → [forms.md](./rules/forms.md) - **Forms use `Field.FieldGroup` + `Field.Field`.** Never use raw `div` with `space-y-*` or `grid gap-*` for form layout. - **`InputGroup` uses `InputGroup.Input`/`InputGroup.Textarea`.** Never raw `Input`/`Textarea` inside `InputGroup.Root`. - **Buttons inside inputs use `InputGroup.Root` + `InputGroup.Addon`.** - **Option sets (2–7 choices) use `ToggleGroup`.** Don't loop `Button` with manual active state. - **`Field.FieldSet` + `Field.FieldLegend` for grouping related checkboxes/radios.** Don't use a `div` with a heading. - **Field validation uses `data-invalid` + `aria-invalid`.** `data-invalid` on `Field`, `aria-invalid` on the control. For disabled: `data-disabled` on `Field`, `disabled` on the control. ### Component Structure → [composition.md](./rules/composition.md) - **Items always inside their Group.** `Select.Item` → `Select.Group`. `DropdownMenu.Item` → `DropdownMenu.Group`. `Command.Item` → `Command.Group`. - **Custom triggers.** Wrap controls in `Dialog.Trigger` / `AlertDialog.Trigger`, or control open state with `bind:open` on the root — see component docs. - **Dialog, Sheet, and Drawer always need a Title.** `Dialog.Title`, `Sheet.Title`, `Drawer.Title` required for accessibility. Use `class="sr-only"` if visually hidden. - **Use full Card composition.** `Card.Header`/`Card.Title`/`Card.Description`/`Card.Content`/`Card.Footer`. Don't dump everything in `Card.Content`. - **Button has no `isPending`/`isLoading`.** Compose with `Spinner` inside `Button` + `disabled`; use `data-icon="inline-start"` / `inline-end` on `Spinner` for correct spacing (`import { Button }`, `import { Spinner }`). - **`Tabs.Trigger` must be inside `Tabs.List`.** Never render triggers directly in `Tabs`. - **`Avatar` always needs `Avatar.Fallback`.** For when the image fails to load. ### Use Components, Not Custom Markup → [composition.md](./rules/composition.md) - **Use existing components before custom markup.** Check if a component exists before writing a styled `div`. - **Callouts use `Alert`.** Don't build custom styled divs. - **Empty states use `Empty`.** Don't build custom empty state markup. - **Toast via `svelte-sonner`.** Use `toast()` from `svelte-sonner` with the Sonner component from your UI folder. - **Use `Separator`** instead of `<hr>` or a `div` with border-only classes. - **Use `Skeleton`** for loading placeholders. No custom `animate-pulse` divs. - **Use `Badge`** instead of custom styled spans. ### Icons → [icons.md](./rules/icons.md) - **Icons in `<Button>` use `data-icon`.** `data-icon="inline-start"` or `data-icon="inline-end"` on the icon. - **No sizing classes on icons inside components.** Components handle icon sizing via CSS. No `size-4` or `w-4 h-4`. - **Pass icons as components.** Import from the configured `iconLibrary` (e.g. `@lucide/svelte`), not string keys. ### CLI - **Presets** — copy the encoded string from the design-system builder on [shadcn-svelte.com](https://shadcn-svelte.com) and pass it to `npx shadcn-svelte@latest init --preset <code>`. ## Key Patterns These are the most common patterns that differentiate correct shadcn-svelte code. For edge cases, see the linked rule files above. ```svelte <script lang="ts"> import * as Field from '$lib/components/ui/field'; import { Input } from '$lib/components/ui/input'; import { Button } from '$lib/components/ui/button'; import SearchIcon from '@lucide/svelte/icons/search'; import { Badge } from '$lib/components/ui/badge'; import * as Avatar from '$lib/components/ui/avatar'; </script> <!-- Form layout: Field.FieldGroup + Field.Field, not div + Label. --> <Field.FieldGroup> <Field.Field> <Field.FieldLabel for="email">Email</Field.FieldLabel> <Input id="email" /> </Field.Field> </Field.FieldGroup> <!-- Validation: data-invalid on Field, aria-invalid on the control. --> <Field.Field data-invalid> <Field.FieldLabel for="email">Email</Field.FieldLabel> <Input id="email" aria-invalid /> <Field.FieldDescription>Invalid email.</Field.FieldDescription> </Field.Field> <!-- Icons in buttons: data-icon, no sizing classes. --> <Button> <SearchIcon data-icon="inline-start" /> Search </Button> <!-- Spacing: gap-*, not space-y-*. --> <div class="flex flex-col gap-4"></div> <!-- Equal dimensions: size-*, not w-* h-*. --> <Avatar.Root class="size-10"> <Avatar.Image src="/u.png" alt="User" /> <Avatar.Fallback>U</Avatar.Fallback> </Avatar.Root> <!-- Status colors: Badge variants or semantic tokens, not raw colors. --> <Badge variant="secondary">+20.1%</Badge> ``` ## Component Selection | Need | Use | | -------------------------- | --------------------------------------------------------------------------------------------------- | | Button/action | `Button` with appropriate variant (`import { Button }`) | | Form inputs | `Input`, `Select`, `Combobox`, `Switch`, `Checkbox`, `RadioGroup`, `Textarea`, `InputOTP`, `Slider` | | Toggle between 2–5 options | `ToggleGroup.Root` + `ToggleGroup.Item` | | Data display | `Table`, `Card`, `Badge`, `Avatar` | | Navigation | `Sidebar`, `NavigationMenu`, `Breadcrumb`, `Tabs`, `Pagination` | | Overlays | `Dialog` (modal), `Sheet` (side panel), `Drawer` (bottom sheet), `AlertDialog` (confirmation) | | Feedback | `svelte-sonner` (toast), `Alert`, `Progress`, `Skeleton`, `Spinner` | | Command palette | `Command` inside `Dialog` | | Charts | `Chart` (LayerChart) | | Layout | `Card`, `Separator`, `Resizable`, `ScrollArea`, `Accordion`, `Collapsible` | | Empty states | `Empty` | | Menus | `DropdownMenu`, `ContextMenu`, `Menubar` | | Tooltips/info | `Tooltip`, `HoverCard`, `Popover` | ## Key Fields Use `components.json` and the filesystem — not a separate `info` command: - **`aliases`** → use the actual alias prefix from config (e.g. `$lib/`), never hardcode unrelated projects. - **`tailwind.css`** → the global CSS file where theme variables live. Edit this file for theme tweaks; don't add a second globals file unless the user already uses one. - **`style`** → visual treatment (e.g. `nova`, `vega`, …) and registry style path. - **`iconLibrary`** → determines icon packages (`@lucide/svelte`, `@tabler/icons-svelte`, etc.). Never assume `@lucide/svelte`. - **`registry`** → where the CLI fetches components; default official registry at `shadcn-svelte.com`. - **`resolvedPaths`** (conceptual) → the CLI resolves `aliases` to absolute paths; list `aliases.ui` on disk to see installed components. See [cli.md](./cli.md) for commands and flags. ## Component Docs, Examples, and Usage Open `https://shadcn-svelte.com/docs/components/<name>.md` for docs and examples. **When creating, fixing, debugging, or using a component, read the official page first** so you follow the documented APIs. ## Workflow 1. **Get project context** — read `components.json` and list the UI components directory when needed. 2. **Check installed components first** — before running `add`, list files under the resolved `ui` path. Don't import components that haven't been added, and don't re-add ones already present unless updating. 3. **Discover components** — `npx shadcn-svelte@latest add` with no arguments (interactive list), or the docs site. 4. **Install or update** — `npx shadcn-svelte@latest add <name>` or a registry **URL**. To refresh existing files from the registry, use `npx shadcn-svelte@latest update` (see [cli.md](./cli.md)). 5. **Fix imports in third-party / URL-added items** — After adding from a custom registry URL, check for hardcoded paths that don't match the project's `aliases`. Rewrite imports to use the project's `ui` / `lib` aliases from `components.json`.
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