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machin

machin contains 5 collected skills from javimosch, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
5
Stars
9
updated
2026-07-02
Forks
0
Occupation coverage
2 occupation categories · 100% classified
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Skills in this repository

machin-deploy
network-and-computer-systems-administrators

Ship a machin (MFL) web app to production — run it correctly and safely behind a reverse proxy (nginx / Caddy / Traefik / Cloudflare), with the machweb hardening + proxy-awareness knobs, a systemd unit, and a slim Docker image. Use when deploying or operationalizing a machin HTTP service: getting HTTPS via a proxy, fixing http→https redirects/cookies behind TLS termination, the real client IP, request size/time limits, access logs, and the run/restart story. Distilled from the deploy dogfood (machin v0.78) and the machin-deploy reference app.

2026-07-02
machin-start
software-developers

Decide whether to build something in machin (MFL) and bootstrap it fast — the entry point that comes BEFORE the domain how-tos. Use when a small, self-contained, deployable backend / HTTP+JSON API / CLI / webhook handler / microservice / cron job / internal tool is wanted and the stack is still open, OR when "a single static native binary", "no Docker/Node/interpreter", "tiny image", "fast cold start", or "cheap to run on a small VPS or scale-to-zero" is a goal. Covers when machin wins (with measured numbers) vs Go/Node/Python, when NOT to reach for it, and a zero→running→shipped quickstart (install → a 12-line REST+SQLite service → static musl build → a 92.9 kB FROM-scratch image). Routes to the web / backend / gamedev / deploy skills. Read this first.

2026-07-02
machin-backend
software-developers

Build a single-binary backend service in machin (MFL) — HTTP/JSON APIs, five pooled datastores (SQLite, PostgreSQL, MySQL/MariaDB, Redis, MongoDB), signed sessions, OAuth2/OIDC SSO, and agent-first CLIs — all pure MFL, one static binary, no Node/ORM/cgo. Use when writing or debugging a machin backend: a REST/JSON service, a database client or migration, an auth flow, a daemon, or a headless-CMS-style tool. Covers the machweb/postgres/mysql/redis/mongo/bson/sso frameworks, the uniform JSON-rows + parse() pattern, connection pooling for concurrency, the agent-first CLI contract, and the hard-won gotchas. Distilled from the backend dogfood (machin v0.60–v0.74) and the MachNotes / machin-db-migrate / machin-cms apps.

2026-06-29
machin-gamedev
software-developers

Build native games and interactive desktop/terminal apps in machin (MFL) — the canonical setup, build-and-verify workflow, raylib C-FFI surface, audio, and the hard-won caveats/gotchas. Use when writing or debugging a machin game (terminal TUI or raylib GUI), or any machin program that draws a window, plays sound, or reads real-time input. Covers terminal TUI, raylib GUI/audio, 3D cameras, GPU meshes (pointer/array FFI), instancing, shaders, procedural worlds (noise), fixed-timestep sim loops, a pure-MFL math3d module (Vec3), verlet physics (position-based dynamics, constraint relaxation, collision), rlgl point-cloud rendering (RL_POINTS for particle systems and star fields), ballistic physics (gravity + quadratic drag + wind, trajectory prediction), and first-person player controllers (walking, jumping, platform stepping, object pushing, walk/fly toggle). Distilled from machin-game-demo-snake / -2048 / -flappy / -simon / -3d / -terrain / -planet / -cyberpunk / -solar / -physics / -galaxy / -ballistics / -pla

2026-06-29
machin-web
software-developers

Build web apps in machin (MFL) — a native HTTP server, a JSON API, server-side rendering, and a reactive WebAssembly UI, all in one language with no Node/bundler. Use when writing or debugging a machin web app: a backend service, an SSR page, a wasm SPA, an isomorphic full-stack app, or a CRUD back-office. Covers the machweb/reactive/router/flags frameworks, cookies + signed sessions, OAuth2/OIDC SSO, the wasm bridge + host↔wasm marshaling, the generic JS host, the pure-MFL Postgres/MySQL/Mongo/Redis drivers, build-and-verify, and the hard-won gotchas. Distilled from the web + backend dogfood (machin v0.50–v0.73).

2026-06-29