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hytale-spawning-entities

Spawns visible entities with models in Hytale plugins using Holder, ModelAsset, and Store. Use when spawning entities, creating model-based entities, placing entities in the world, or making entities persist across saves. Triggers - spawn entity, entity spawn, ModelAsset, Model, PersistentModel, ModelComponent, BoundingBox, Holder, addEntity, AddReason, SPAWN, createScaledModel, Interactable, Interactions, PropComponent, HolderSystem, visible entity, world.execute, entity model.

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Source facts

Repository
JBurlison/Hytale-Mod-Agent
Last source activity
February 14, 2026 at 10:49
Detected SKILL.md language
English
Stars
13
Forks
0

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