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fxgl-shmup

Build a shoot 'em up (shmup) in FXGL — implement auto-scrolling background for vertical or horizontal scrollers, spawn enemy formations with timer-based waves, fire player bullets toward the scroll direction, script enemy bullet fan/ring/aimed patterns with ProjectileComponent, add power-up collectibles that upgrade weapons (spread shot, laser, shield), implement a lives-and-respawn system, build multi-phase boss fights, track score with chain multipliers, and despawn off-screen entities efficiently. Use this skill when building a space shooter, bullet shooter, vertical shmup, horizontal shmup, forced-scroll shooter, or any game in the shoot 'em up genre.

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Source facts

Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 06:54
Detected SKILL.md language
English
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