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fxgl-shmup

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UpdatedJune 4, 2026 at 06:54

Build a shoot 'em up (shmup) in FXGL — implement auto-scrolling background for vertical or horizontal scrollers, spawn enemy formations with timer-based waves, fire player bullets toward the scroll direction, script enemy bullet fan/ring/aimed patterns with ProjectileComponent, add power-up collectibles that upgrade weapons (spread shot, laser, shield), implement a lives-and-respawn system, build multi-phase boss fights, track score with chain multipliers, and despawn off-screen entities efficiently. Use this skill when building a space shooter, bullet shooter, vertical shmup, horizontal shmup, forced-scroll shooter, or any game in the shoot 'em up genre.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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