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fxgl-third-person-3d

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UpdatedJune 4, 2026 at 07:26

Build a third-person 3D game in FXGL — orbit a camera behind the player, move the character relative to camera direction, rotate the player to face travel direction, jump with manual 3D gravity, smooth the camera with a spring arm, avoid camera clipping, and optionally add lock-on combat behavior.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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