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fxgl-third-person-3d

Build a third-person 3D game in FXGL โ€” orbit a camera behind the player, move the character relative to camera direction, rotate the player to face travel direction, jump with manual 3D gravity, smooth the camera with a spring arm, avoid camera clipping, and optionally add lock-on combat behavior.

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Source facts

Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 07:26
Detected SKILL.md language
English
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