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game-dev-rust-godot

Game development workflow using Rust+WASM or Godot 4.x for HTML5 games. Use when creating new games, implementing game mechanics, or porting existing games. Follows TDD-based production pipeline v3.1 with asset-first approach. Covers Rust(Macroquad/Bevy), Godot HTML5 Export, asset acquisition, test case writing, and QA automation. Master directive (2026-02-06) - ONLY Rust+WASM or Godot allowed, JS/TS frameworks prohibited.

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Source facts

Repository
johnalbertini14-glitch/openclaw-skills
Last source activity
February 9, 2026 at 10:07
Detected SKILL.md language
Korean
Stars
1
Forks
0

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