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renderdoc-gpu-debug

GPU frame debugging with RenderDoc via rdc-cli. Use this skill when the user mentions: GPU debugging, .rdc files, RenderDoc, shader issues, pipeline state, rendering artifacts, frame capture, shadow problems, visual glitches, draw calls, render targets, pixel history, texture inspection, depth buffer, blend state, rasterizer state, vertex shader, fragment shader, pixel shader, compute shader, mesh output, GPU performance, overdraw, bandwidth, shadow map, PCF filtering, screen-space artifacts, z-fighting, alpha blending, stencil, MSAA, "why does this look wrong", "debug this pixel", "what's drawing here", "capture a frame", "inspect the pipeline", "export render target", vulkan debugging, D3D debugging, GL debugging. DO NOT use for: CSS rendering, React rendering, server-side rendering, HTML layout, browser DevTools, web performance, canvas 2D, SVG rendering.

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Source facts

Repository
Jose-Polanco-Oxte/Echos-Live-Music-Visualizer
Last source activity
August 11, 2026 at 19:14
Detected SKILL.md language
English
Stars
3
Forks
0

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