game-console-porting-certification
Use when porting a game to consoles (Nintendo Switch, PlayStation, Xbox) and passing first-party certification — the platform-holder requirement categories (Nintendo Lotcheck, Sony TRC, Microsoft XR/XER), suspend/resume and constrained-mode lifecycle, controller-disconnect and user-switch handling, save-data and storage abstraction, age ratings (ESRB/PEGI/CERO/USK), age gates, and the submission/age-rating pipeline. Triggers on certification, cert, TRC, TCR, XR, XER, Lotcheck, age rating, ESRB, PEGI, CERO, suspend resume, constrained mode, controller disconnect, first-party submission, console port. Not for Godot-specific console build setup and controller-first UI (use godot-platform-console), Steam (use steamworks-sdk), or mobile store submission (use mobile-store-integration). Process/checklist only — no NDA console SDK code.
Source facts
- Repository
- Kayforkind/skill-slice
- Last source activity
- August 14, 2026 at 15:56
- Detected SKILL.md language
- English
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- 0
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- 0
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