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game-godot-genre-simulation

Implements Godot 4.2+ management-sim and tycoon loops: tick-decoupled clocks, multi-resource economies, workers and facilities, demand, unlocks, and AStarGrid2D logistics. Trigger when wiring a tick manager, production chain, or logistics grid for a Godot tycoon. Not a shooter, platformer, or visual-novel genre chair. Never price primary currency in floating point or bind simulation ticks to rendered FPS.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 20:25
Detected SKILL.md language
English
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0
Forks
0

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