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godot-inventory-system

Implements Godot 4.4+ bag systems with Resource ItemData, typed slots and stacking, leftover-aware add, equipment stat aggregation, signal-driven drag-and-drop UI, and id+quantity JSON saves. Use for backpack, paperdoll, or loot-grid work with editor-authored items. Not a one-item pickup helper and not Godot before 4.4; never assume this folder ships inventory helper scripts.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 20:25
Detected SKILL.md language
English
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0
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0

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