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godot-save-load-systems

Persists Godot 4.7+ game state with FileAccess JSON or store_var, user:// slots, PERSIST-group snapshots, schema versioning, AES-encrypted files, and SHA-256 integrity. Trigger on save/load, auto-save, encrypted slots, or save migration. Not for AutoLoad singleton wiring (godot-autoload-architecture) or dialogue-node persistence. Never write absolute OS paths or serialize Node references.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 20:25
Detected SKILL.md language
English
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0
Forks
0

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