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godot-ui

Builds Godot 4.x user interfaces with Control nodes — anchors/offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, inventory, dialog, or settings screen, or when working with Control/Container nodes, anchors, themes, focus, or .tscn UI in a Godot project. Never parent buttons under Node2D, set child anchors inside a Container, or treat this as full input rebinding.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 20:25
Detected SKILL.md language
English
Stars
0
Forks
0

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