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threejs-textures

Configures Three.js textures via TextureLoader, colorSpace (sRGB vs data maps), wrap/repeat/anisotropy, PBR maps, UVs, cubemaps, and HDR environment maps. Use when loading images onto materials, fixing washed colors, or optimizing texture memory. Not for scene, camera, or renderer scaffolding (threejs-fundamentals) and not for routing to other Three.js specialists (threejs-skill-router). Do not set SRGBColorSpace on normal, roughness, or metalness maps.

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Source facts

Repository
Kayforkind/skill-slice
Last source activity
August 14, 2026 at 22:54
Detected SKILL.md language
English
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0
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0

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