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hoi4-3d-model-pipeline

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UpdatedJuly 25, 2026 at 13:23

Create, rig, animate, convert, export, audit, and integrate Hearts of Iron IV 3D units, buildings, props, creatures, vehicles, aircraft, and naval objects through a verified Meshy-to-Blender-to-io_pdx_mesh workflow. Use when a HOI4 mod needs .mesh, .anim, PDX model textures, entity or .asset handoffs, scale calibration, skeletal actions, or runtime model QA.

Installation

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SKILL.md
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