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threejs-fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

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Source facts

Repository
kumaran-is/claude-code-onboarding
Last source activity
May 20, 2026 at 14:14
Detected SKILL.md language
English
Stars
34
Forks
21

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