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canvas-performance

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Forks3
UpdatedApril 24, 2026 at 15:59

Use when implementing, reviewing, or optimizing visual rendering, preview viewports, canvas layers, worker/offscreen rendering, sprite animation playback, or performance instrumentation. Applies to Canvas2D, OffscreenCanvas, WebGL, Three.js preview surfaces, zoom/pan rendering, dirty-region drawing, and avoiding React render bottlenecks. Do not use for pure algorithm work unless rendering performance is involved.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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