Skip to main content

game-narrative-design

Stars0
Forks0
UpdatedJune 15, 2026 at 12:47

Narrative-director skill for producing world bibles, branching narrative as quest GRAPHS / state machines, dialogue trees, character arcs, themes, localization budgets per locale, and content/cultural-safety hooks. Read this before designing any story, quest, or dialogue system. Invoked by The Loremaster. Complements the engineering-side game-design narrative-bible template in pair-programmer by modeling branching as testable state machines and routing cultural-safety review to The Arbiter rather than treating narrative as prose.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
readonly