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game-security-and-anticheat

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UpdatedJune 15, 2026 at 12:47

The Sentinel's fair-play security DESIGN skill for the Arcade crown. Read this before producing any server-authority matrix, game threat model, anti-cheat plan, secure-RNG spec, or report/ban pipeline for an online or competitive title. Covers server-authority boundaries, input validation, anti-cheat integration (EAC/BattlEye/VAC/Ricochet + server heuristics), game exploit threat models, server-seeded RNG, rate-limiting, secrets/build integrity, and PII/COPPA/GDPR-K telemetry. Maps to the cerberus.yaml venoms and the server-authority-fairplay rubric. Distinct from web-AppSec. Produces design + gates only โ€” implementation is a DEV_TASK to engineering (game-security / game-cert-team).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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